Angular Velocity Of RigidBody In The Direction Of Movement | A Unity Tutorial

We can shoot game objects in Unity, but if we don't give them spin the movement does not look very realistic. To make it look realistic, if the object have rigidbody, we can give it an angular velocity in the direction of the movement and watch it rotating towards its course. I have created a … Continue reading Angular Velocity Of RigidBody In The Direction Of Movement | A Unity Tutorial